Arcadia Playful Design Workshop

A table outside covered in various zines, sharpies, and a list of making it up as we go along rules.
A table outside covered in various zines, sharpies, and a list of making it up as we go along rules. A close-up of the making it up as we go along rules from the previous photo. A making it up as we go along game board surrounded by various board game components, with a variety of animals drawn on the board, some with hats, some with names. Close-up of a snake with a top hat, next to the text 'Mal's Snek', with 'Mal's' crossed out. The table during the second Arcadia Playful Design Workshop; a board featuring a convoluted track, various wooden game pieces, and a series of 'end'-related animals: the Endhog, Endephant, Endoise and Ender, plus a number of birds all named Gary.

A workshop originally run with James Morwood and Malath Abbas, on May 18th 2024 as part of Dundee Design Month. The workshop consisted of 3 activities (zine making, a Bitsy tutorial, and making it up as we go along), with participants able to switch between activities at any point. Intended as a chill community space to engage in some playful design.

We ran the workshop a second time on Saturday 2nd November 2024 with James Morwood and Claire Morwood as part of the Biome Collective x Hapworks Takeover in Dundee.